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Description

At it again

I improved some of the rigging around the wrist to reduce the twisting of the mesh.

Please let me know what you did/didn't like about the animation.

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    Looking great. The only flaw is sound - constant chain clanging is a bit dissonantly with almost unmoving body

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  • strider382 said:
    Looking great. The only flaw is sound - constant chain clanging is a bit dissonantly with almost unmoving body

    yea I agree, I was considering doing a quick rerender to lower the volume but lazyness beat me to the finish line.

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  • I'd recommend adding something like what's binding his legs onto his arms to keep his elbows straight. Without any there, shear physical strength wouldn't be enough to keep his tongue from getting torn off for more than a few minutes...

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  • clekomuvuk01 said:
    I'd recommend adding something like what's binding his legs onto his arms to keep his elbows straight. Without any there, shear physical strength wouldn't be enough to keep his tongue from getting torn off for more than a few minutes...

    that's actually an interesting catch, I didn't think about that when I made it.
    thanks for pointing that out

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